Gallery, before the checker
79 things NIUA made.
Real outputs, untouched. Each shows its model, date and job, and its prompt when it had one.
- Pick a kind3D model, motion, music, voice or sound effect.
- Send a picture, a video or a sentenceEach job is paid from your wallet. Prices
- Get the file in AssetsDownload it from your library.

Pistol
picture to 3D · job ba696627

Vintage fuel pump
picture to 3D · job a1475ecd

Riveted iron trunk
picture to 3D · job ccbfe8a3

Rusty pickup truck
picture to 3D · job 1052918a

Spindle armchair
picture to 3D · job 0ffe9839

Red dress
picture to 3D · job 5471cf84

Treasure chest
picture to 3D · job f284df98

Table lamp
picture to 3D · job bd9b8a88

Lamp on a rug
picture to 3D · job 68acdad3

Nightstand
picture to 3D · job fa4dca14

Sports car
picture to 3D · job d27ba2f1

Ghoul
picture to 3D · job 4b1e8af8

Stone arch
picture to 3D · job 5789fab0

Brick rubble
picture to 3D · job 0d5a5d26

Iron balcony
picture to 3D · job 54e8e188

Ruined columns
picture to 3D · job 470ff4fa

Stone plinth
picture to 3D · job 52630c52

Baroque armchair
picture to 3D · job bd80a9b4

Amphora
picture to 3D · job 41df7824

Marble bust
picture to 3D · job 0c124dde

Marble statue
picture to 3D · job 03377f9d
- animation, no still
Cycling, from a phone video
video to motion · job 1ba2429a
- animation, no still
Clip from a video
video to motion · job 65cbf68e
- animation, no still
Prompt:
a person walks forward, stops and waves with the right hand
text to motion · job f80f9ccc
- animation, no still
Prompt:
a person walking forward at a steady, calm, unhurried pace, arms swinging naturally at their sides, neutral posture
text to motion · job e9df8a87
- animation, no still
Prompt:
confident hero walk cycle forward
text to motion · job c7b3dd05
- animation, no still
Prompt:
assassin crouch ready stance combat idle
text to motion · job c40727ac
- animation, no still
A motion clip moved onto a game skeleton
retarget · job 41aac6e2
- animation, no still
A motion clip moved onto a game skeleton
retarget · job e030ba5a
Prompt:
tense orchestral game ambience, low strings, slow taiko drums
music · job 81e40937
Prompt:
A short lo-fi hip-hop beat, mellow and cozy. Warm dusty Rhodes chords, soft vinyl crackle, gentle muted snare, laid-back boom-bap drum pattern, deep rounded ...
music · job 5021b0cc
Prompt:
Quiet apartment ambient, soft room tone, distant fridge hum, hopeful melancholy, sparse piano notes very quiet, no vocals, for first person exploration hub
music · job 59193375
Prompt:
CRT broadcast control room ambient, low green phosphor hum, soft static crackle, retro electronic drone, no melody vocals, tense calm signal room
music · job 7c65e19d
Prompt:
Painterly dream ambient, warm soft strings pads, gentle memory atmosphere, no vocals, oil painting mood, sparse and emotional
music · job 1c817f8f
Prompt:
dark ambient combat music, slow build, ominous low strings, deep sub pulses, sparse metallic percussion, loopable, 2 minutes
music · job 75326289
Prompt:
Warm vintage radio tune heard through an old speaker: distant, slightly crackly and faded, gentle nostalgic lo-fi jazz waltz, soft muted trumpet and brushed ...
music · job e8ad580a
Prompt:
Frenetic instrumental jazz-drum-driven chase music for a top-down arena survival game. Relentless live drum kit with wild breaks and fills, dry and punchy, u...
music · job 21c08a98
Prompt:
113 second BGM loop. Dark, gritty E minor with driving 130 BPM war rhythms: thunderous taiko drums, timpani rolls, and metallic percussion. Swelling strings ...
music · job 63e03b44
Line:
Welcome to the shrine. The path ahead is long, but worth every step.
speech · job dd767059
Line:
Though she be but little, she is fierce.
speech · job 54157dd7
Line:
I have loved the stars too fondly to be fearful of the night.
speech · job 335ea961
Line:
I was never asleep.
speech · job bcf23c7e
Line:
Stay back.
speech · job 7553633a
Line:
The vault is mine. Rise again.
speech · job ea7c3701
Line:
That statue just moved.
speech · job 0cf29492
Line:
It's morning. It's always been morning here.
speech · job 174af558
Line:
Rise again. We are not finished.
speech · job 8f4de37e
Line:
It is done. You may rest now.
speech · job 6970b78e
Line:
Rise again. The vault is mine.
speech · job 51b16d25
Line:
...there you are.
speech · job 11085047
Line:
Go on. Open your eyes.
speech · job 8f91d75a
Line:
...where... my head is pounding.
speech · job 59a89007
Line:
Where is this?
speech · job babc12cc
Line:
You sat up, and looked around.
speech · job 8733f7e8
Line:
You didn't know the room. Or yourself.
speech · job 08cbdbdf
Line:
Warm light. At least something here feels real.
speech · job aeac54ad
Line:
A photograph... but there's no one in it. Just empty.
speech · job 5ff3c4ea
Line:
A mirror?
speech · job 84a3b9c5
Line:
A mirror. I lean in... and the face won't come into focus.
speech · job bda01cd1
Line:
You lean in, and the face won't come into focus. Don't worry about that one. Not yet.
speech · job 23f861de
Line:
Don't worry about that one yet.
speech · job 2cc38c53
Line:
Hm. I hadn't decided who yet.
speech · job 17097ccf
Line:
...I don't know what this is.
speech · job c10506aa
Line:
Outside... the sun. I can't tell if it's rising, or going down.
speech · job d662dfc9
Line:
[S1] Did you hear that? [S2] Stay close. Something's in the dark.
dialogue · job 6b11fada
Line:
Voicegen is running on the new model now. The old one is still standing by, in case you want it back.
designed voice · job 0d39c716
Line:
The gates will not hold much longer.
designed voice · job eaf90cb1
Line:
My legs know how to move. Why don't I remember... anything?
designed voice · job f7fb8afc
Line:
Take your time. Look around. It's all here for you.
designed voice · job 9726d809
Prompt:
heavy metal sword clash with a sharp ring and a short echo
sound effect · job 52e98069
Prompt:
a female breath after sprinting
sound effect · job 87eb147b
Prompt:
A single pistol bullet hitting a thick fabric sofa cushion: muffled soft thump with a puff of cloth and stuffing, close perspective, very short, no gunshot, ...
sound effect · job 389cc4ff
Prompt:
Bright gold coin pickup for a game: single metallic ping, short sparkle tail, dry studio, no music, no voice, no roar, one clean hit.
sound effect · job 31c89532
Prompt:
A single heavy iron latch releasing on a wooden door, close-mic, short and dry
sound effect · job d8078de6
Prompt:
deep cinematic time-freeze suck-in, reverse cymbal into silence
sound effect · job 38512408
Prompt:
monstrous guttural roar, huge chest cavity
sound effect · job 18648c03
Prompt:
heavy stone object crashing and shattering on marble
sound effect · job 83f6ac66
Prompt:
Bright celesta sparkle, twinkling ascending bell notes, magical rare pickup, glockenspiel shimmer, dry, short, isolated one-shot
sound effect · job 239de680
Prompt:
Short triumphant jazz trumpet stab, two-note rising fanfare, bright brass with harmon mute character, dry, punchy, isolated one-shot
sound effect · job db5f056d
Where these came from
NIUA used to run generation for you on GPUs: picture to 3D, video and text to motion, music, voices and sound effects. That hosted service is a legacy add-on now, on its way out; today NIUA is the gate that checks what an agent builds. Everything above is a real output the old service made, with the model, the date and the job it came from. None is touched up.
Parts splitting and auto-rigging ran too. No saved output from either was good enough to show, so neither is here. Frank's game SWARM lives on itch.io.