Ohao · Linköping, Sweden

The NIUA team

Three people on the product, founded in Linköping.

Graphics, production AI and market work on the NIUA product. Classified is a separate solo project.

  • Shaoxuan (Frank) Yin

    Graphics, engines, NIUA infrastructure

    Graphics and engine engineer. Built Ohao Engine, a 61K-line Vulkan renderer with hybrid deferred and hardware ray-tracing paths. MSc thesis on neural inverse rendering for material capture; released a 209GB neural rendering dataset from a self-built 12-camera capture rig. MSc in Computer Science, Graphics and Visualization, Linköping University. Builds NIUA's full infrastructure stack. Separately, baking Classified. Solo.

  • Yi (Joey) Zhou

    Production AI and product loops

    Production AI systems at Qlik, including a RAG-based multi-agent system shipped inside Qlik Sense. Built an autonomous multi-agent media pipeline. Now pressure-testing NIUA as a product: production AI, multi-agent loops, and the paths teams actually run.

  • Hongyu (Noah) Wang

    Market strategy, partnerships, growth

    Bridges AI products with real-world demand. Background in biomedical science and experimental bioscience: scientific thinking plus market judgment to turn complex AI into something people actually buy and use. Owns partnerships, product positioning, and growth so NIUA tracks user feedback and industry demand. MSc in Experimental and Medical Bioscience, Linköping University. Drives NIUA customer growth and market expansion.

Partner with us.

We are not hiring. To partner on NIUA or try it on a real project, message Frank.